Apart from your regular items, it is also possible to equip accessories.
You can switch them around to match various needs.
They will grant your character a specific improvement, for as long as the accessory is equipped!
Many can be purchased from the shop in Essence of Malice, but the best accessories are rewarded from completing Conquests.
|Item Name (cost)
|Copper Ring (25,000,000)
||+2k STR for duration of battle
|Iron Ring (25,000,000)
||+2k NTL for duration of battle
|Blue Ring (25,000,000)
||+2k WIS for duration of battle
|Yellow Ring (25,000,000)
||+2k DEX for duration of battle
|Goblin Ring (25,000,000)
||+2k VIT for duration of battle
|Wedding Ring (50,000,000)
||Shows your partner in your ID
|Band Of Defence (50,000,000)
||+20% chance to dodge melee attacks
|Amulet Of Flames (50,000,000)
||+50% chance to tumble fire spells
|Amulet Of Ice (50,000,000)
||+50% chance to tumble cold spells
|Amulet Of Lightning (50,000,000)
||+50% chance to tumble air spells
|Pendant Of Durability (100,000,000)
||3k VIT & Health for duration of battle
|Orb Of Curing (100,000,000)
||2x change to cast heal spells
|Orb Of Channeling (100,000,000)
||1.5x chance to hit with spells
|Orb Of Power (100,000,000)
||+6k NTL for duration of battle
|Gloves Of Skill (100,000,000)
||+10% to all mastery limits
|Gloves Of Haste (100,000,000)
||1.5x chance to hit with weapons
|Gauntlets Of Might (100,000,000)
||+6k str for duration of battle
|Helmet Of Invisibility (250,000,000)
||You can not be located
|Crystal Of Relocation (250,000,000)
||Teleporting/Locating costs 0 gold
|Orb Of Learning (250,000,000)
||+20% EXP from monsters
|Chalice Of Luck (500,000,000)
||Doubles chance of drops
|Golden Orb Of Enlightenment (500,000,000)
||Show players in a 3×3 search around you. (use /g_orb)
|Eternal Ring (500,000,000)
||10% gold loss on death instead of 100%
|Band Of The Chosen (500,000,000)
||5% EXP loss on death instead of 20%
||A sign of affection 🙂
|Gandalf Hat (Conquest)
|Wolf Eye Amulet (Conquest)
||+200% Mastery Chance
|Gauntlets of Midas (Conquest)
|Amethyst Paragon (Conquest)
||+10% Strength, +100% Hit Chance
|Sapphire Paragon (Conquest)
||+10% Intelligence, +100% Spell Chance
|Circlet of the Savant (Conquest)
||+100% Special Monsters Encounters
|Prophecy Sphere (Conquest)
||+200% Gold, Hit Chance on Weapon 2 and Spell 2
|King’s Crown (Conquest)
||+100 Experience, +25 IC on Weapon 2 and Spell 2
|Ali’s Carpet (Conquest)
||+150% Drop Chance, +50 AC*
*to be validated shortly
When a character reaches certain levels the Gods feel pity for the challenges ahead and will grant the player the ability to gem their accessories. However, they do not grant this ability easily!
First slot can be started at Level 15,000
Second slot can be started at Level 50,000
Players will randomly receive the message “The Gods have granted a slot in your accessory!” upon defeating an enemy.
A dummy/placement gem will appear in the equipped accessory (zir1).
Over time, players will randomly receive the message “The Gods have upgraded a slot in your accessory!” upon defeating an enemy. This will grow the (zir1) to (zir2)… and so on.
When the dummy gem is sufficient size (^9 is recommended) then head to Temple of Xi in Temple of Shadows. You may enchant the gem of your choice in exchange for marble.
You cannot disenchant accessories. Enchant carefully!
A player of any level may use and benefit from a gemmed accessory, however a low grade zir will not continue to grow unless player is over level requirements.
The zir can be exchanged with a gem of same grade or lower. Be careful, admin may chuckle at your accidental Gandalf Hat (ft*).
The zir growth is a special type of shadow drop, so anything that boosts shadow drops will boost your zir chance.