Gem List

The Gem List

Can be found in-game using the command: /gems

PLEASE NOTE Because Gem effects are now dynamic, based on your level, the Gem List table below only contains the detailed effects of each gem, but for accurate effects based on your level, please refer to the in-game gem list by using the command /gems to see the percentages that apply to your current level.

Which gems are effective for your level?

  • Level 1 – Grade ^3
  • Level 250 – Grade ^4
  • Level 1,000 – Grade ^5
  • Level 2,500 – Grade ^6
  • Level 5,000 – Grade ^7
  • Level 7,500 – Grade ^8
  • Level 10,000 – Grade ^9

Equipping or Using a gem that is a higher grade than your effective level, will downgrade its power to match your level.

For example: You are level 1800 and are using Grade ^6 gems in your gear. They will have the effect of a grade ^5, until you reach level 2500.
From that moment on, the grade ^6 gem’s effect will automatically reflect a grade ^6 gem.

Lower grade gems are not automatically upgraded as you level up & should be upgraded manually or replaced.

Gem Name Effect Grade * Grade ** Grade *** Grade **** Grade ***** Grade ****** Grade ******* Grade ******** Grade *********
Pebble Give Gold (Smash) 10000 40000 90000 160000 250000 360000 490000 640000 810000
Amber Increase Strength & Intelligence 5% 10% 20% 35% 50% 125% 150% 250% 400%
Iolite Steal Enemy Strength & Intelligence 4% 8% 16% 32% 40% 70% 150% 220% 300%
Garnet Decrease Enemy Strength & Intelligence 5% 10% 20% 35% 50% 55% 60% 80% 85%
Emerald Increase Dexterity 5% 10% 20% 35% 50% 125% 150% 250% 400%
Moonstone Steal Enemy Dexterity 4% 8% 16% 32% 40% 70% 150% 220% 300%
Opal Decrease Enemy Dexterity 5% 10% 20% 35% 50% 55% 60% 80% 85%
Pearl Increase Wisdom 5% 10% 20% 35% 50% 125% 150% 250% 400%
Corundum Steal Enemy Wisdom 4% 8% 16% 32% 40% 70% 150% 220% 300%
Black Pearl Decrease Enemy Wisdom 5% 10% 20% 35% 50% 55% 60% 80% 85%
Ruby Heals 5% 10% 20% 35% 50% 125% 150% 250% 400%
Bloodrock Steals Health 4% 8% 16% 32% 40% 70% 150% 220% 300%
Tourmaline Damages Enemy 5% 10% 20% 35% 50% 55% 60% 80% 85%
Demon Fang Increase Spell Class 1 2 4 6 8 12 16 20 28
Dragon Fang Increase Weapon Class 1 2 4 6 8 12 16 20 28
Frozen Tear Increase Armor Class 1 2 4 6 8 12 16 20 28
Atmashidade Increase Experience 2% 4% 10% 20% 30% 40% 60% 80% 100%
Diamond Increase Gold 5% 10% 25% 50% 75% 100% 150% 200% 250%
Rogueite Increase Hit Chance 10% 20% 36% 48% 68% 92% 116% 150% 200%
Jade Increase Double Hit Chance 1% 2% 3% 4% 5% 6% 7% 8% 10%
Azurite Increase Critical Hit Chance 2.5% 5% 7.5% 10% 12.5% 15% 17.5% 20% 25%
Hiddenite Decrease Enemy Hit Chance 4.5% 9% 16.2% 21.6% 30.6% 41.4% 52.2% 67.5% 90%
Howlite Increase Mastery Chance 5% 10% 15% 20% 25% 30% 35% 50% 100%
Jasper Increase Drop Chance 1% 2% 3% 4% 5% 7% 10% 15% 25%
Tigers Eye Increase Resource Drops 5% 10% 25% 50% 75% 100% 150% 200% 250%

Gems go from grade 1, to 9.
To read more about how much you benefit from gems exactly, use the command /gems in-game to open the gem list

Malachite is a magical gem, it is used to bribe the QuestMaster to reduce your quest timer.

Level Cut offs:

Level 1-499 Min. Grade 2
Level 500-999 Min. Grade 3
Level 1000-1999 Min. Grade 4
Level 2000-4999 Min. Grade 5
Level 5000-9999 Min. Grade 6
Level 10,000-14,999 Min. Grade 7
Level 15,000- 24,999 Min. Grade 8

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